Refactoring a Puppet class for use with Hiera

For the past few weeks, we have been working on packaging our own software and deploying it with puppet. Before that, we touched on refactoring modules to use hiera. In fact, I grandiosely referred to it as Hiera, R10K, and the end of manifests as we know them. I included a very simple example of how to refactor a per-node manifest into the role/profile pattern and use hiera to assign it to the node. Today, we’ll look at more features of hiera and how you would refactor an existing class to use hiera.

In a legacy implementation of puppet, you’ll likely find plenty of existing modules whose classes have static assignment or lots of conditionals to determine the necessary values to be applied. Even in a greenfield implementation of puppet, you may find yourself writing straight Puppet DSL for your classes before refactoring them to use hiera. Figuring out how to refactor efficiently isn’t always obvious.

First, let’s take a look at Gary Larizza’s When to Hiera¬†and The Problem with Separating Data from Puppet Code articles. Gary covers the when and why much better than I could, so please, go read his article and then come back here. Gary also covers the common pre-hiera pattern and a few patterns that can be used when refactoring to hiera. There is another pattern that is documented indirectly by Gary (under¬†Hiera data bindings in Puppet 3.x.x) and in the Hiera Complete Example at I’m going to explain this pattern and document this directly, adding another Hiera pattern to Gary’s list.

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